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Convert Between Luminance Units Convert between candela/m², nits, lamberts, and foot-lamberts.

Luminance Converter illustration
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Luminance Converter

Convert between candela/m², nits, lamberts, and foot-lamberts.

1

Enter luminance

Type the luminance value.

2

Select units

Choose source and target luminance units.

3

Read the converted value

Converted luminance appears instantly.

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What Is Luminance Converter?

A luminance converter translates between units measuring the brightness of a surface as perceived by the human eye, with the Luminance Converter being a specific implementation that supports conversions such as nits to candela and foot lambert converter functionality. Display engineers working on phone screens, TVs, and monitors use it to ensure accurate display brightness settings, while cinema projection specialists rely on it for precise calibration. One specific problem it solves is converting between cd/m2 to nits, which is essential for achieving optimal screen luminance.

The tool's configuration includes units like candela per square meter (cd/m²), nit, lambert, and foot-lambert, each with its own conversion factor, allowing users to convert foot-lamberts to nits or other units as needed. It also references a set of predefined conversions, including from cdm2 to nit, ftl to cdm2, and others, which helps ensure accurate results.

What makes this tool different is its support for multiple reference points, such as the conversion from lambert to cd/m² with a factor of 10000 / Math.PI, enabling precise calculations. It also defaults to converting from candela per square meter (cdm2) to nit, making it convenient for display engineering applications where nits are commonly used to measure luminance. With its ability to handle various units and conversions, the tool simplifies tasks like calculating display brightness in different environments.

Why Use Luminance Converter?

  • Essential for display technology and cinema projection.
  • Converts between modern (nit) and legacy (lambert, fL) units.
  • Quick reference for typical luminance values.
  • Real-time bidirectional conversion.

Common Use Cases

Display Engineering

Specify and compare screen brightness in nits, cd/m², and foot-lamberts.

Cinema Projection

Convert cinema screen brightness specifications between fL and nits.

Lighting Design

Calculate surface luminance for architectural lighting.

Photography

Understand exposure in terms of scene luminance.

Technical Guide

Luminance measures luminous intensity per unit area of a surface. Units:

• 1 cd/m² = 1 nit (the standard for display brightness specs)
• 1 lambert = 10,000/π ≈ 3,183 cd/m²
• 1 foot-lambert = 1/π × 10.764 ≈ 3.426 cd/m²

Typical luminance values:
• Smartphone screen: 400-1,000 nits
• HDR TV peak: 1,000-4,000 nits
• Cinema screen (SMPTE standard): 14 fL ≈ 48 nits
• Dolby Cinema: 31 fL ≈ 106 nits
• Sunlit snow: ~30,000 nits
• Full moon surface: ~2,500 nits

Tips & Best Practices

  • 1
    Nits and cd/m² are the same thing — "nit" is just the informal name.
  • 2
    SMPTE cinema standard is 14 fL (48 nits); Dolby Cinema targets 31 fL (106 nits).
  • 3
    HDR displays need at least 1,000 nits peak brightness.
  • 4
    Outdoor-readable displays typically need 500+ nits.

Related Tools

Frequently Asked Questions

Q What is a nit?
A nit is an informal name for candela per square meter (cd/m²), the SI unit of luminance. It is the standard unit for specifying display brightness.
Q How bright should a phone screen be?
Typical phones range from 400-1,000 nits. High-end phones may reach 2,000+ nits for outdoor visibility.
Q What is a foot-lambert?
A foot-lambert (fL) is a non-SI luminance unit equal to about 3.426 cd/m². It is still used in the US cinema industry.
Q How many nits for HDR?
HDR content typically requires at least 1,000 nits peak brightness, with some standards requiring 4,000+ nits.

About This Tool

Luminance Converter is a free online tool by FreeToolkit.ai. All processing happens directly in your browser — your data never leaves your device. No registration or installation required.